Class SacredRay
- Namespace
- AshesOfVelsingrad
- Assembly
- Ashes of Velsingrad.dll
Sacred Ray – Deals Light damage to one enemy and heals the first ally in line. Implemented as a targeted damage + self-heal hybrid.
public sealed class SacredRay : SkillSystem
- Inheritance
-
SacredRay
- Inherited Members
Constructors
SacredRay()
public SacredRay()
Methods
Use(UnitSystem, List<UnitSystem>, MapSystem?)
Executes the skill logic when cast.
public override void Use(UnitSystem caster, List<UnitSystem> targets, MapSystem? map)
Parameters
casterUnitSystemtargetsList<UnitSystem>mapMapSystem
Remarks
This method must be implemented in derived classes to define the actual effect of the skill (damage, healing, etc.).