Class Resurrection
- Namespace
- AshesOfVelsingrad
- Assembly
- Ashes of Velsingrad.dll
Resurrection – Revives a fallen ally with 50% HP. Uses OnEffectRevive which checks IsAlive internally.
public sealed class Resurrection : SkillSystem
- Inheritance
-
Resurrection
- Inherited Members
Constructors
Resurrection()
public Resurrection()
Methods
Use(UnitSystem, List<UnitSystem>, MapSystem?)
Executes the skill logic when cast.
public override void Use(UnitSystem caster, List<UnitSystem> targets, MapSystem? map)
Parameters
casterUnitSystemtargetsList<UnitSystem>mapMapSystem
Remarks
This method must be implemented in derived classes to define the actual effect of the skill (damage, healing, etc.).