Class CircularStrike
- Namespace
- AshesOfVelsingrad
- Assembly
- Ashes of Velsingrad.dll
Circular Strike – Deals damage to ALL adjacent enemies (AOE melee).
public sealed class CircularStrike : SkillSystem
- Inheritance
-
CircularStrike
- Inherited Members
Constructors
CircularStrike()
public CircularStrike()
Methods
Use(UnitSystem, List<UnitSystem>, MapSystem?)
Executes the skill logic when cast.
public override void Use(UnitSystem caster, List<UnitSystem> targets, MapSystem? map)
Parameters
casterUnitSystemtargetsList<UnitSystem>mapMapSystem
Remarks
This method must be implemented in derived classes to define the actual effect of the skill (damage, healing, etc.).