Enum AIPersonality
- Namespace
- AshesOfVelsingrad.AI
- Assembly
- Ashes of Velsingrad.dll
Defines different AI personality types that determine decision-making behavior.
public enum AIPersonality
Fields
Aggressive = 0Attacks the nearest target, prefers close combat.
Balanced = 3Balances offense and positioning, adapts to situation.
Defensive = 2Maintains distance, avoids direct combat when possible.
Opportunistic = 1Targets weakest enemies, tries to finish off low HP units.