Table of Contents

Enum AIPersonality

Namespace
AshesOfVelsingrad.AI
Assembly
Ashes of Velsingrad.dll

Defines different AI personality types that determine decision-making behavior.

public enum AIPersonality

Fields

Aggressive = 0

Attacks the nearest target, prefers close combat.

Balanced = 3

Balances offense and positioning, adapts to situation.

Defensive = 2

Maintains distance, avoids direct combat when possible.

Opportunistic = 1

Targets weakest enemies, tries to finish off low HP units.